Monday, 18 May 2009

Pan fail

Ok so I got the scaling sorted out, I grouped the environment and scaled that up rather than scaling the rig down. I also turned the ambient colour up on all the bears textures to get him to actually show up. Now I am faced with a new problem having just tried to animate the opening camera pan. Basically because I have modelled only to fit one frame when I move the camera everything falls out of place, and the lighting and textures look terrible. Observe:





How rubbish is that. Keyframing the objects that fall out of place is one option but it doesn't sort out the ugliness of the textures and lighting. After a discussion we came up with two possible solutions.

1. cut the pan out altogether and just have the title fade to the opening shot.

2. do the camera work on After Effects/Premiere.

The latter would involve rendering out the correct timing of still frames before any animation is involved. Its probably worth doing that anyway, because I can always cut out that section later if it looks terrible.

No comments:

Post a Comment