Thursday, 30 April 2009

few extra bits

Just a quick update, I now have a washing machine and a bin spewing gunk into the scene. Nice

Temporary lighting solution


For the sake of being able to see the rendered scene better I decided to get Alec to help me light it now. This is probably only temporary though, and is liable to change as the scene progresses as we are not really content with it. I do however like the higlights and the blue tint. I am also happy with the colour of the sky, and the way the wardrobe is lit by a brown light rather than a blue light, as it makes it stand out more. As Dan and Phil pointed out though, the background needs to be almost sillhouetted.
As far as the models concerned, I have some tire tracks in the foreground now. I need a lot more basic random objects for the background, and some well modelled ones for the foreground. Everyone thinks a wachine machine is very necissary, so I will begin with that.

Wednesday, 29 April 2009

Modelling the dump

According to schedule we all need to be modelling already, and for a change we are actually hitting targets for this project. Today we had contextual studies in the morning so we missed half a day of modelling, but stormed a load of work out in the afternoon. This is pretty much where it's at.



I used the rough ground layout we all modelled yesterday and built it up from there. The lights were already in place as well thanks to the hand of Alec. I imported the dump truck and got rid of the parts that were not going to be in shot. Basically this time We are all working to specific shots as we have decided the camera will remain stationary for every scene. This means we can work only to what we need to see rather than fully building an environment that needs to look good from every angle. It still needs more work, i.e. more random objects, but we are all making very quick progress and should be ready in time.

Monday, 27 April 2009

Dump truck!



Started modelling for the dump today. Im using the caterpillar dump truck as a reference for the model. I couldn't find any decent shots of the front and back, though apparently the front isn't even going to be on-screen so I needn't worry about that. I do however need to find some kind of reference for the details on the back as I don't really know what it needs to look like.

Tuesday, 21 April 2009

Starting out



Having decided initially we would try and demonstrate as many potential styles as possible for Bare Bear, I started out by making a rough model to practice some toon shader. Above are a few examples. Im not so sure about this style though, and I don't think anyone else is either. While it creates a nice looking 2D effect that is clearly childish and colourful, I'm just not sure if it's really what we are looking for. This would perhaps be useful if we were making it look like a childrens book, but as of yet we are still not fully decided on a style. One other style we have to compare this to already is the fur tests made by Dan:




It's a very different approach to the toon shading. The benefits are primarily texture; something toon shading can never have.